
Nova Alea and Gentrification in Games
There is no shortage of videogames that take place in urban settings, ranging from the ubiquitous Grand Theft Auto action-adventure...
What kinds of messages about social and economic class are videogames conveying? How does our own class position affect how we get to play, and how we relate to games? This four year SSHRC-funded research project explores these questions and more. Learn more about it. And us.