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A game prototype about being an essential worker during a global pandemic

This prototype began as a way to explore how class intersected with the COVID-19 pandemic. It explores how many employees in the health sector are deemed "essential workers," despite continuing to live in precarity. What does it mean to fear for your health and safety when going to work? Especially when without it, you cannot earn a living?


Release Date: January 24, 2022 

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